PROJECTS
Entity component system
An Odin implementation of an ECS. Sokol is used to render falling cubes using several different systems.
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Fjord
Fjord tries to be a minimalistic, highly performant HTTP/1.1 server library for Odin that is highly adaptable for the user.
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High-performance trajectory planning: A GPU-acceleration performance study
CUDA accelerated a C++ implementation of a spline-based trajectory planning algorithm. Improving performance by three orders of magnitude.
Thesis
Skal
Lightweight performant UNIX shell built from scratch in Odin. Experimented with more explanatory syntax and custom operators.
skal> ls -a |> wc
10 10 68
skal>
Resource optimised DCT-II algorithm
Co-designed a satellite version of the DCT-II algorithm with RISC-V hardware and C. Focusing on energy efficiency using vector instructions, cache coherence and parallelism.
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ModMark
A modular markup language built in Rust.
The language utilises WebAssembly programs for easy package development.
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[config]
import catalog:prettify
# [prettify](Header)
[link](modmark.org)